Cyber Shark
WATER 5

Cyber Shark

  • ATK:
  • 2100

  • DEF:
  • 2000

  • View:
  • 3272




If you control a WATER monster, you can Normal Summon this card without Tributing.




 
 
AI Power Analysis
Material body / NormalConfidence: MediumEvaluated Oct 8, 2026
57± 8/ 100
Power Score
Intrinsic 56
Deck 57

Cyber Shark — Power Evaluation

Final Score: 57 ± 8 · Confidence: Medium

  • Intrinsic: 56 · Deck: 57 · Meta: provisional
  • Primary role: Material body / Normal · Secondary: Utility

Why it scores here

Cyber Shark's value is a Level 5 WATER body with 2100 ATK that can be Normal Summoned without Tributing while you control a WATER monster, so it converts cleanly into board presence and Level 5 material. Its conditional effect is only a small tribute saving, and it has no searcher, negation or recursion, so it does not earn a high power score. The ATK figure contributes nothing on its own; the score rests on the tribute-free summon condition, its material fit, and its spread across 8 archetypes in the 13-deck sample. Combo evidence is absent, so the combo and resilience axes are text-based inference and the confidence stays Medium.

Axis scores

Axis Score Evidence
Accessibility 50 Live in hand only when a WATER monster is already on the field, and it is not a searcher, so access is conditional (observed: 13 decks, 100% main, but no combo starter data).
Combo & Conversion 45 The text enables a tribute-free Normal Summon of a 2100-ATK body but builds no further board on its own (inferred: text only, combos_evidence total_combos 0).
Resource Economy 40 Saves a tribute but returns no card advantage and no refuel (inferred: card text, no combo netCardAdvantage data).
Effect & Interaction 5 Has no negation, removal or hand-trap effect, so it provides essentially no opponent interaction (verified: card text).
Material Utility 70 A Level 5 WATER Fish is clean material for Level 5 Synchro and Rank 5 Xyz, and the body remains useful even if its effect is negated (inferred: card text plus attribute and level fit).
Resilience & Flexibility 35 A single 2100/2000 monster that dies to ordinary monster removal and has no recursion or multi-zone presence (inferred: card text; no interaction data supplied).
Deck-Building Efficiency 70 Normal Summon condition is a mild restriction, the card is not a garnet, and it is usually run 1 to 2 copies across 8 archetypes (observed: copies avg 1.46, distinct_archetypes 8).

Calculation

Weight profile: 0.7 Material body + 0.3 Utility. Intrinsic ≈ 56, Deck ≈ 57, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Level 5 WATER body gives clean material fit for Level 5 Synchro and Rank 5 Xyz
  • Tribute-free Normal Summon is a real saving when a WATER monster is already on the field
  • Spread across 8 archetypes in the sample, so it is not a single-deck dependency
  • Cheap to run: near-zero garnet cost and typically 1 to 2 copies

Weaknesses

  • No searcher, negation or recursion, so it provides no card advantage or interaction
  • Effect is conditional on controlling a WATER monster
  • Single body with no redundancy, dies to ordinary monster removal
  • Combo evidence is absent, so its real conversion rate is unmeasured

Counters / choke points

  • Monster removal or destruction effects that remove the body before its material use
  • Opponent effects that target the WATER monster needed to enable the tribute-free summon

Best use

Level 5 WATER material body with a tribute-free Normal Summon when a WATER monster is already on the field. Decks: Shark, Umi, Marincess, Ice Barrier, Harpie, Umi Control. Suggested copies: 1.

Evidence & gaps

  • Verified: Effect Monster, Level 5, WATER Fish, 2100 ATK / 2000 DEF; Normal Summon without Tributing if you control a WATER monster; Appears in 13 of the sample decks, 100% main deck; Spans 8 distinct archetypes
  • Observed: Average 1.46 copies per deck, max 3; Top partner Buzzsaw Shark in 84.6% of decks containing Cyber Shark
  • Inferred: Level 5 WATER body is clean Synchro and Xyz material; Tribute-free summon is a modest resource saving rather than card advantage; Conditional access via WATER monsters already on the field
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) for inclusion % across a larger sample no banlist token, assumed 3 copies (unlimited) no dated metagame sample, so meta_power is null











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